Category Archives: IMPACT
Technological, Pedagogical, and Content Knowledge (TPACK) is a theoretical framework for examining the funds of knowledge which educators use in order to design and develop lessons infused with technology (see the figure below for a graphic representation of TPACK). The term was originated by Dr. Punya Mishra and Dr. Matt Koehler. According to these researchers, [...]
There are three types of learning identified by a committee of colleges, led by Benjamin Bloom (1956): Cognitive: mental skills (Knowledge) Affective: growth in feelings or emotional areas (Attitude) Psychomotor: manual or physical skills (Skills) The Bloom group worked out details on the Cognitive Domain which involves knowledge and the development of intellectual skills. As [...]
I am intensively involved in IMPACT project. Every week we have faculty workshop sessions for 75 minutes covering various topics such as learner characteristics, learning goals, learning objectives, Bloom’s Taxonomy, transformation models, assessment and so on. How could faculty put all these pieces together in a lesson which make sense to them and their students? I [...]
Recently I attended a presentation by Bob Beichner a Physics Professor from North Carolina State University, where he discussed how he transformed his class into the SCALE-UP (Student-Centered Active Learning Environment with Upside-down Pedagogies) learning environment. Dr. Beichner is one of the main pioneers in developing this type of learning environment.
Recently, you might have seen this infographic on flipping the classroom. If not, read through it, then come back to this post. Go ahead. I’ll wait. This post won’t make much sense otherwise (unless you’re already familiar with the concept of flipping the classroom). Purdue’s IMPACT project, in which I’m deeply involved, is helping some faculty [...]